efficient online imitation learning
On Efficient Online Imitation Learning via Classification
Imitation learning (IL) is a general learning paradigm for sequential decision-making problems. Interactive imitation learning, where learners can interactively query for expert annotations, has been shown to achieve provably superior sample efficiency guarantees compared with its offline counterpart or reinforcement learning. In this work, we study classification-based online imitation learning (abbrev. COIL) and the fundamental feasibility to design oracle-efficient regret-minimization algorithms in this setting, with a focus on the general non-realizable case. We make the following contributions: (1) we show that in the COIL problem, any proper online learning algorithm cannot guarantee a sublinear regret in general; (2) we propose Logger, an improper online learning algorithmic framework, that reduces COIL to online linear optimization, by utilizing a new definition of mixed policy class; (3) we design two oracle-efficient algorithms within the Logger framework that enjoy different sample and interaction round complexity tradeoffs, and show their improvements over behavior cloning; (4) we show that under standard complexity-theoretic assumptions, efficient dynamic regret minimization is infeasible in the Logger framework.
On Efficient Online Imitation Learning via Classification
Imitation learning (IL) is a general learning paradigm for sequential decision-making problems. Interactive imitation learning, where learners can interactively query for expert annotations, has been shown to achieve provably superior sample efficiency guarantees compared with its offline counterpart or reinforcement learning. In this work, we study classification-based online imitation learning (abbrev. COIL) and the fundamental feasibility to design oracle-efficient regret-minimization algorithms in this setting, with a focus on the general non-realizable case. We make the following contributions: (1) we show that in the COIL problem, any proper online learning algorithm cannot guarantee a sublinear regret in general; (2) we propose Logger, an improper online learning algorithmic framework, that reduces COIL to online linear optimization, by utilizing a new definition of mixed policy class; (3) we design two oracle-efficient algorithms within the Logger framework that enjoy different sample and interaction round complexity tradeoffs, and show their improvements over behavior cloning; (4) we show that under standard complexity-theoretic assumptions, efficient dynamic regret minimization is infeasible in the Logger framework.
KOI: Accelerating Online Imitation Learning via Hybrid Key-state Guidance
Lu, Jingxian, Xia, Wenke, Wang, Dong, Wang, Zhigang, Zhao, Bin, Hu, Di, Li, Xuelong
Online Imitation Learning methods struggle with the gap between extensive online exploration space and limited expert trajectories, which hinder efficient exploration due to inaccurate task-aware reward estimation. Inspired by the findings from cognitive neuroscience that task decomposition could facilitate cognitive processing for efficient learning, we hypothesize that an agent could estimate precise task-aware imitation rewards for efficient online exploration by decomposing the target task into the objectives of "what to do" and the mechanisms of "how to do". In this work, we introduce the hybrid Key-state guided Online Imitation (KOI) learning approach, which leverages the integration of semantic and motion key states as guidance for task-aware reward estimation. Initially, we utilize the visual-language models to segment the expert trajectory into semantic key states, indicating the objectives of "what to do". Within the intervals between semantic key states, optical flow is employed to capture motion key states to understand the process of "how to do". By integrating a thorough grasp of both semantic and motion key states, we refine the trajectory-matching reward computation, encouraging task-aware exploration for efficient online imitation learning. Our experiment results prove that our method is more sample efficient in the Meta-World and LIBERO environments. We also conduct real-world robotic manipulation experiments to validate the efficacy of our method, demonstrating the practical applicability of our KOI method.
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